![]() By default all objects will be imported, or choose to specify which objects are needed. File node now lets you manage object imports from an FBX file.The new production build includes a number of features to improve the import/export of FBX files, especially for gamedevs: As your mouse hovers over UV Islands, they are highlighted in both the UV and 3D views to show which UVs are associated with which polygons.New Repack button for reorganizing UV islands to optimize layout and remove overlapping.When working with Angle Based flattening, there is an option to select sequences of edges and constraint them to lie on a straight line. An align vertex tool lets you select multiple vertices and align them in either the U or V direction.A pin vertex tool lets you more easily manipulate the size, shape, or orientation of the UV islands, or to deform them freely. ![]() You can now feed the node with edge groups to define seams, or use the new cut and sew tools to manually define UV islands, or combine both techniques.UV Flatten now includes both Spectral and Angle Based flattening.Here are some of the key features of this exciting new tool: This node was rewritten from the ground up and is designed to support both hand tweaked and procedural use cases. ![]() The new production build also includes a new UV Flatten node. If you have any questions regarding these changes to Houdini Indie please contact us at Flatten This resolution change will not be ported back to older builds of Houdini. The render resolution increase will be available once you upgrade to Houdini 16.5.378. With these added features and the recent addition of third party rendering, SideFX has set a new annual price for Houdini Indie of $269 USD for a single year or $399 USD for a two-year term.Įxisting Houdini Indie users will get the home license added to their license entitlements by February 20, 2018. The use of these two licenses is restricted to a single artist, who can only use Houdini Indie on one of these computers at a time as per the EULA. SideFX will also be issuing a supplementary license to all Indie users to allow them to install Houdini on a second computer/laptop, or to work in dual boot mode. In response to feedback from the Houdini Indie community, SideFX is increasing the render resolution limit for image sequences from 1080p to 4K x 4K in order to facilitate the generation of high definition imagery, which is especially important for artists creating VR content. ![]() The Houdini Indie program has been a successful initiative designed to provide indie animators and gamedevs, who have a gross income less than $100K USD, with access to the features of Houdini FX with very few restrictions. HOUDINI INDIE: 4K Render Resolution and a Supplementary License ![]()
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